Nomad was the codename for one of the prototypes I worked on at Netflix. We set off to make an approachable ARPG with no IP attached. We briefly explored using The Electric State as our IP but the effort was stopped when the team was reallocated to the Squid Game IP.
Much of the work for this project was in early ideation: mood boards, defining "why", and early concept exploration. When we explored The Electric State we did move toward achieving a target render, but that effort was cut short.
Pre Electric State...
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